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Tune Spread's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #79 | 4.500 | 4.500 |
Theme | #104 | 4.000 | 4.000 |
Playability | #933 | 2.500 | 2.500 |
Artistic Style | #950 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I like this, though I feel like it could be simplified to make it more easily understood by the layman. It was really hard to move the bee tiles, with them sometimes taking upwards of five tries to finally move. Otherwise, a super neat concept and one that could prove rather interesting!
Did you include your Game Design Document in your downloadable files?
No
Tell us about your game!
This game is about getting bees to sing to each other. You click on the Queen Bee in the middle and she sings to adjacent bees. If the note is in their chord they sing too and send a note to another adjacent bee. The aim is to get as many as possible singing. You can also drag the bees around to make different arrangements so that the song continues. This is the first game I made in Unity - 70% of the time was figuring out how to use the framework at all and about 30% was doing productive stuff. Would love to expand further and improve the gameplay but ran out of time. Didn't do a GDD as the real aim was for me to learn Unity and have some fun. Job done.
Did you remember to include your Game Design Document?
No
Is your game set to Public so we can see it?
Yes
Extra Notes
Thanks for hosting the Jam - good fun.
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Comments
I love this idea. I think it could be quite an interesting tool for teaching beginners. There are plenty of possible "power-ups" such as a wildcard note or "hit the prize with the sound". There's genuine satisfaction in getting to the edge of the "map" and seeing your note float off into space.
It's also a great take on the theme. The bee line-art is cute, the sound is smooth (if a trifle loud) and I love anything with hex tiles :)
Obviously, there are some UI issues... the drag bug isn't limited to mobile browsers, it appears to be across the board. There are some issues with tiles stacking on each other too, which led in one case to notes cycling rapidly back and forth with no way to interrupt 'em.
Overall, a great and creative submission, well done!
Thanks for the interest and the feedback, much appreciated! I realise the sounds are mixed too loud - another thing to fix. And I want to work on putting some more variety in there - the wildcard idea is a good one. The sounds were done with Arturia’s Augmented Voice plugin. Was thinking I might put some make bee voices in there too but future expansion…
The default should absolutely be a bee, buzzing! Never occurred to me :D
This is fascinating. Probably a little explanation for people that don't have music theory experience as this is pretty technical. So possibly instead of C3 + 3. You could do C3 F or something like that. Then your audience just has to match F to F and it works like magic!
Technical stuff: In the browser I was having issues as to where I needed click and drag to get the hexes to move and drag. An indicator could help probably. Overall cool concept and neat take on the theme.
Thanks for playing and for the feedback! Good idea on spelling out the notes. The dragging is definitely a problem - sorry about that - didn’t get the chance to test across multiple environments and the mouse handler plainly isn’t working properly.