Hi I saw you posted this on the discord. Really nice game. I liked the tone you set with the dark environment and music, very cool. I got destroyed near the beginning when all of the enemies rushed me lol. I also liked using the shooting mechanic, like how you can aim close or far with the mouse. I had fun playing it!
Play game
The Way of Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #590 | 3.667 | 3.667 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #799 | 3.333 | 3.333 |
Artistic Style | #965 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Color mixing was fun but would like to have more design for transmutation of them for the game for the Alc theme. Shadows were spot on for the shadows darkness and creatures.
- I like shooting things. I think the initial tutorial was OK, but should have been more focused. I was reminded of how Enter the Gungeon started. One mechanic at a time. One concept at a time. With this game, you're picking up different colors, which is a good start. Then you're shooting things. Neat. However, after that, you're given a ton of dialog to fill in the rest of the gaps. I think you should have just taken it a bit slower. Criticisms aside, you have a thing here. Keep going.
- The game does implement both of the Themes in a fairly literal sense, while combining them into an overall theme of Light. The visual combination of colours is quite interesting to see, however the artistic style is fairly limited and held simple. There is no understandable goal told anywhere within the game, taking away from the playability. The combat system is done in an interesting way, but having more obvious descriptions/effects of what the "elements"/"colours of light" do would certainly help. With some more work, this could be a fun game.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Details should also be in the game design document.
The main idea is monsters hiding in the darkness but someone is taking the light. By collecting the light and mixing the different colors, you gain different powers to defeat the enemy.
1 2 3 4 5 6 7 allows switching of the powers.
W A S D for movement
Right Mouse Click for shooting.
Left Mouse Click for melee.
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If you follow the trail of the lights, then you will find your way. Beware of the darkness...
Extra Notes
I'm sorry I couldn't clean it up more. But we had a blast and hope you enjoy the game.
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