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A jam submission

Shadows of the GolemView game page

Submitted by TyoMoonfell — 2 days, 15 hours before the deadline
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Shadows of the Golem's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#2584.0004.000
Theme#6533.0003.000
Cleverness#7553.0003.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Good GDD, I would like to see more detailed information around the key ideas in the game. The ideas and foundations link nicely to the game jam, but it would be good to get more of an explanation on the links to the themes. I really enjoyed my little play through. Feedback: Implement a training section to the functionality behind the game. (How you move, what the different blocks are, how you use the attacks styles, how the clouds work etc) Add some more detail to the design of the background and the main character Change the backing soundtrack to something that is linked better to the theme, and make the sound track follow the events that happen in games Add a button to centralize the character on the screen The game is nicely laid out, please keep going with this. I would be very interested to see how you implement new blocks and upgrades to the movement system :)

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
yes

Is your game set to Public so we can see it?
yes

Tell us about your game!
climbing up a massive golem to destroy weakpoints. it is a platformer. wall jumping, moving platform, bounce pads. controls in game description.

Extra Notes
thank you for playing!

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
(+1)

It's okay, Kr3s. I finished the job for you after attempting the arm area :D

(+1)

Fun game. The idea is there and the gameplay is enjoyable. Really well executed as well. I just need to replaster my walls and buy a new keyboard.  Ignore the hammer, that has nothing to do with it being broken

The jumping feels a bit bad and can't really get to the top of the first body part. I was also confused with the star things because I couldn't walk towards it and jabbing it a few times did nothing so I spammed the jab and it eventually destroyed the star thing. 

I think this really needs to be tested by the developers and make it feel better to climb and jump before the deadline.

Developer

Thank you for the feedback. I would love to hear your issues with the jumping and climbing system as this game was extensively play tested.

(+2)

This game put the hook in me and had to see it through. I'm a big fan of foddian games and this scratches that itch.


Platforming while working with the movement of the Golem was fun. Different body sections have a slightly different cycle. I believe the Arm nearly goes 90 degrees making walls floors and floors walls each cycle.

Difficult enough to take a few attempts but not crushingly hard.

(+2)

Feels like a nerd made this. Anyways, 10/10 would fall again.

Viewing comments 5 to 1 of 25 · Previous page · First page