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Alchemist of Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I found the tutorial great, as not many games have this in-game. The controls felt good, and I liked the implementation of dashing. The sound was good, but during one wave it was very loud. I think it could benefit from having an option to change the volume. For the shadow theme, I would like to be more involved than just having shadow enemies. I liked how the color on the floor was needed to kill enemies. Awesome job on the game, and I hope to see you at the next Jam!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
This is a top down area-style shooter. Your projectiles match the color of the floor and can be combined with powerups to mix colors and have better shots. Enemies can only be hit by their color so you must be strategic about your combos to beat the game!
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Comments
I got get used to this, woot woot
like the intro
fun game! the music is sick but man that game over sound is waaay too loud