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Shadow of the Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I think could have been spiced up a little with maybe some attack skills, and a little bit more target seeking from the enemies. not just back and forth patroling
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Story: Alchemist with shadow powers trying to get a philosophers' stone.
Mechanics: Walk faster in shadows and the ability to teleport small distances when standing in shadows, but you can't teleport through walls. You can Pet The Dog. Keys unlock next room.
Controls: W A S D for movement. SPACE teleports you (if you can teleport to the location hovered by your mouse). E is interact (crucial for petting the dog (and getting the philosophers' stone)).
Extra Notes
Thanks for the motivation! All of us had a good time and this was our first time trying to do something like this, looking forward to the next one!
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Comments
I like the movement in the shadows! There's a lot you could do with it. It would be nice if things you could interact with stood out a bit. Good job :)
It's pretty bad with an azerty keyboard - WASD is just a nightmare when it isn't turned to ZQSD
A feature we plan to add going forward, just didn't have time is the ability to remap keybinds, do you think that would fix this issue?
That would be perfect