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Nonsense night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Theme | #233 | 4.000 | 4.000 |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is a neat platformer and I think it has a lot of potential. I liked the art style and the concept of being able to craft from the shadows of fallen enemies. It felt like the waves of mobs were a bit too strong too early. I would have liked to have a little more wiggle room to get cofmortable with the controls before it gets really intense.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Very briefly: A game about ever-increasing difficulty include platformer, roguelite, crafting elements(full description in the attached Design Document)
Story: You were the court alchemist in the castle, but after an unsuccessful experiment you turned yourself into a shadow. The king sent his subordinates to kill you.
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Comments
I wasn't able to get the dash to work. But the game looks pretty nice and runs well. good job! keep making games!
Wow, huge thanks for playing my game! Dash is collectable in the left up corner of the map, and yes, I should have made some hints to make it clearer how to get there.
I did get to the dash. Didn't seem like it was working for me, but I probably messed up the controls.
to make dash to work you need to hold shift and press the arrow key