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Shade-cleaning Service's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1256 | 2.500 | 2.500 |
Cleverness | #1413 | 2.500 | 2.500 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1655 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- game did not seem to register keyboard and mouse well. I could only shoot the bubles in random directions and it didn't seem to hurt the enemies. I like the idea of it, but I would add the posibillity to chose between 2-3 weapons. a watergun or similar.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes, and a Google Drive link as well
Is your game set to Public so we can see it?
Yes, it is
Tell us about your game!
We play as a person that works in the service for dispelling shades from homes. I wanted to go with the additional custom theme I like, so the character can shoot dispersed projectiles to trap the shade entities. Power-ups are meant to apply different status effects to the enemies, such as slowing them down, blinding them, or using less projectiles to defeat the enemy.
Extra Notes
My resources were limited, so it's playable, but it will need more content. Wouldn't mind any external validation!
*winks*
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Comments
Great job on keeping it simple while adding satisfying animations and sound!
Thanks for encouragement!
It's oddly addicting, ended up playing for 20 minutes without even realizing
Also how do you fix the bubble once it breaks?
Picking up any power-up should fix it fully. I'm sorry if I haven't covered it earlier. Glad you enjoyed it!