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vonbluhm

12
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A member registered Jul 17, 2024 · View creator page →

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Hi there, I'm not sure if I take part in this jam, since I've been busy with another one and I'm not sure where to start. I feel that I should do something, but I can't get myself to start doing things.

Thanks for encouragement!

Whew, beat it, but that wasn't easy, especially with those double 6-colored enemies at the end of stage twelve. Feels like it all boils down to muscle memory.

The art style and the premise are promising!

I wanted to say that holy water is quite OP, but it seems that you're aware of it. Changing the light level depending on your HP is neat, and I liked the tape filter and the music.
Also, I felt tempted to shoot holy water to check for fake walls and floors lol

Took me a bit before I figured out that I can double-jump. Felt tempted to shoot holy water at block to find out which ones are fake lol. Holy water feels overpowered. I think that a fighting area with a small lantern could be interesting, so that you could recharge in battle without relying on holy water, but sacrificing the mobility while recharging.

Also, nice music, and the filter effect is neat!

Thanks for telling me. It should work by now.

Picking up any power-up should fix it fully. I'm sorry if I haven't covered it earlier. Glad you enjoyed it!

Hi there, just wanted to tell you that visiting your game's page requires a password for some reason. I'm not affiliated with the staff, but I don't think the judges would be able to look at your submission if it's password-protected.

Surprisingly challenging! I guess the goal is getting all the colored diamonds?

Hi folks, I go by "vonbluhm" out of habit (or unless I find a better nickname). I've been trying to make a game revolving around a certain concept, but I found out that I've tried to do too much. Now I feel like trying again, so I'm hoping to get some experience and/or find people to cooperate with in the future.

Since I found myself being quite into the use of spheres by fictional characters, I found myself wanting to do something of my own, but I'm not fully sure of the media. Game dev seems to involve a decent amout of coding and math, which shouldn't be too off-putting for me. I have yet to pick a genre, but I guess some of them are more satisfying than others, which is why I have been trying to make a platformer in Godot 4.1, but I felt lost when I got some mechanics done and I needed to tackle level design. Still, I believe that this experience was useful. Once again, I hope to get more experience or someone to talk things with during the jam.