Hi there, I'm not sure if I take part in this jam, since I've been busy with another one and I'm not sure where to start. I feel that I should do something, but I can't get myself to start doing things.
vonbluhm
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Took me a bit before I figured out that I can double-jump. Felt tempted to shoot holy water at block to find out which ones are fake lol. Holy water feels overpowered. I think that a fighting area with a small lantern could be interesting, so that you could recharge in battle without relying on holy water, but sacrificing the mobility while recharging.
Also, nice music, and the filter effect is neat!
Hi folks, I go by "vonbluhm" out of habit (or unless I find a better nickname). I've been trying to make a game revolving around a certain concept, but I found out that I've tried to do too much. Now I feel like trying again, so I'm hoping to get some experience and/or find people to cooperate with in the future.
Since I found myself being quite into the use of spheres by fictional characters, I found myself wanting to do something of my own, but I'm not fully sure of the media. Game dev seems to involve a decent amout of coding and math, which shouldn't be too off-putting for me. I have yet to pick a genre, but I guess some of them are more satisfying than others, which is why I have been trying to make a platformer in Godot 4.1, but I felt lost when I got some mechanics done and I needed to tackle level design. Still, I believe that this experience was useful. Once again, I hope to get more experience or someone to talk things with during the jam.