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ShadowedLight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #755 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Clever idea, I like the shadow dash ability as I am a shadow, the movement felt like something a shadow would do. I wished there were more user interface to tell me when the move was on cooldown. Lacking overall goal of the game left the player feeling aimless wandering. Clunky controls at times. Lighting should be refined with more definition as shadows and light are central to the game. Alchemy theme seemed forced.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
YesYes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You play as a shadow avoiding the light. Collecting materials that restore memories of the past. First person control.
Extra Notes
I think the web game doesn't do the light graphics justice. So I included the exe file in the downloads in case people would want to try it. Hope it doesn't cause trouble. Thank you for this opportunity!
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Comments
This is nice game here, although I had performance issues with the game since it lagged a couple of times for me but it's still playable. Anyway about the gameplay, the objective is pretty much to stay in the shadows for the entire time and the moment I'm inside the light or the enemy's light radius, my eyes feel like they got damaged and I have to start over again. I've failed plenty of times and noticed that the items that I picked up are saved in my inventory slot no matter what. The game is a bit unforgiving at times because as soon as I'm inside the light radius, I always get damaged and have to start over. The dash mechanic is a neat concept to add on to the game since I can sprint away from the light when needed. The best thing about this game though, are the floating popup texts when I interact with certain objects and alchemy items. This game fits the theme of shadow and alchemy perfectly. Again, nice game and fun to play overall!
That's true I have to look more into performance optimization and play testing for my next games. Glad you liked some of the features. Thanks for playing!
Neat little stealth experience! It felt a bit too tough to crawl through, the robot spotting is way too quick to really do anything about - would be awesome if the dash had much more range and allowed you to somehow escape the robots :) Good job making it!
Good point, I also felt like getting spotted might be a little too unforgiving. Thanks for checking out my game!
Game looks good.
little robot boy hunts you down is a craft piece of art.
it was a bit laggy for a html5 export. maybe minimise some of the texture's :)
I'll keep that in mind. Thank you!