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Dusker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Theme | #233 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Good in game tutorial. Not too much, just right to get the player going in the game. Great sound design and level design. The pacing was good. Nice special move with a shadow effect. Hits and damage was well balanced. GG!
Did you include your Game Design Document as a Google Drive link?
Yes https://docs.google.com/document/d/1l6AoaGJnvajWH0L4W02qIvvXi-9Mt60vyOI6oblT0Js/edit#heading=h.lr899156xjnx
Seriously... did you include your Game Design Document?
Yes https://docs.google.com/document/d/1l6AoaGJnvajWH0L4W02qIvvXi-9Mt60vyOI6oblT0Js/edit#heading=h.lr899156xjnx
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The player controls a warrior that has a light attack, heavy attack and a special attack (slash, slam, and a black hole).
Between days he can select stat boosts from various options and can brew potions with the items he got from defeating enemies in the arena, then he can pick up to 4 potions to take with him to the next day, while trying to survive each day with more and more enemies.
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Comments
Hey guys! You did a really good job! I like it ^^
It could be a very good game - needs a bit of a polishing add some quest and would definately be great experience.
Well done guys. I also love that alchemy part of creating mixtures to throw in enemies :D