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Gilded Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Fun concept of altering material to adjust the weights. Made for an interesting puzzle game. Shadows theme seemed a bit lacking and jump mechanic was a bit off. Died multiple times while figuring out the timings. It felt like once the ground was out of view, the character just fell.
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Tell us about your game!
WASD to move, space bar to jump, shift to access the transmutation menu, and left click on a transmutable object to change it to your selected material.
The game is primarily a platformer but we would love to add more puzzles in the future to really flex the material transmutation system.
Extra Notes
We joined the jam a few days late, so we had to cut some puzzles that we had originally intended. Thank you for the opportunity to participate in this.
https://docs.google.com/document/d/1kAe7_muegJq7iLc2cAipScDPn3OJDRFsT6NJes6iJHw/edit?usp=sharing
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Comments
Here is my list of feedback:
Overall for a 3d platformer it is fine, as you mention yourselves, with a few more interesting puzzles it would have been great. Though nonetheless, it is well executed, good job.