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Miasma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Good start with the game, although I am not sure how the game incorporates the shadow theme; the description in the GDD is a little loose and vague unfortunately. Interesting setting. I like the music though, and how it changes when you're seen and hidden. Maybe some visuals would help too? Like torch lights from the guards etc to show their FoV? Not sure how the name Miasma ties into the game - I was expecting something set more in the victorian era!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Game is a stealth-focused puzzler, where you avoid guards, hide, and find items to help you. The goal is to get the right items to make a poison and put it on the Boss' pizza. WASD controls, with Shift to run. E to interact with objects such as the stealth boxes, and to pick up items and poison the pizza. Use the mouse to open the briefcase and make the poison and other items! The poison is needed to succeed! Other items are equipped via hotkeys that are mentioned on their pages of the recipes book. Then click to use them!
Extra Notes
This is our first game jam and game! Thanks for inspiring us and many others!
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Comments
Great concept for this theme! I love the intensity of the music when it changes :D