Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Shrouded Legend DemoView game page

Submitted by puzzlefrog — 49 minutes, 15 seconds before the deadline
Add to collection

Play game

Shrouded Legend Demo's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#14862.0002.000
Artistic Style#16972.0002.000
Cleverness#18961.0001.000
Theme#19341.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I would have liked to see a tutorial at the start as I just mostly wandered aimlessly trying to talk to people without seemingly get anything done. the artwork looks nice tho.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Shrouded Legend Is a Adventure Puzzle game set in the town of Malu you play as Kip a young alchemist apprenitce who is watching the shop while his master is out on business, navigate through the puzzles and unshroud the legend that lies ahead

Extra Notes
Originally our plan was to have the story span over 3 - 5 in game days but due to personal time constraints we had to squeeze the story we wanted to tell into 1 day

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Checked this game out!

As a small suggestion, you may want to put a thumbnail for the game. It's the first thing people see, so it can help to drive some people in here to play and give feedback!

The title screen's style is cute! The music's cool, it reminded me of some older RPG games from early SNES. Also, props for putting so many minigames for things! It musn't have been easy! I was pleasantly surprised with the candle one, for example.

Also, I noticed the black robed guy hiding behind one of the houses. Cool attention to detail!

I also thought the dialogue had a very natural flow to it, except for the end portion, which suffered due to the time constraints you mentioned. Time constraints can be really tough and can force us to have to cut down on a lot of stuff, but I'm glad you were able to upload your game!

Keep making stuff!