Play game jam attempt
PirateSoftware Game Jam 15 Attempt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1256 | 2.500 | 2.500 |
Cleverness | #1413 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I'm not entirely sure what this game is trying to achieve; I cannot find any implementation of wither of the theme components. However, this is a really good start, especially since you mentioned pixel art is not your strong suit. There are a few sections in you GDD too that need a bit of flesh out - I like your idea of the story, but there isn't much in the way of how it would connect to the actual game.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes. Its linked in the description too.
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Im just uploading because you said it was ok to even if its not finished. I overextended myself and I cant get the dialogue system to work in the build. It works fine in the editor and I cant seem to debug it.
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Comments
What's there is pretty neat. Scope creep can be a real killer on these projects. That being said, I love the look of the NPCs and their animations. Best of luck on future endeavors!
The NPCs were made by Dead Revolver and can be found here: https://assetstore.unity.com/packages/2d/characters/pixel-prototype-player-sprit...
I can see the vision!
I like the muny haha.
Map is massive so I see how it would of been way to much lol.
Best of luck if you continue with this project in the future.
Thank you so much! It seriously means a lot to me