I made the vial but now I'm stuck with some numbers (trying not to spoil anything) hahaha
Great puzzles though!
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Tell us about your game!
An escape room style game inspired by historical alchemist art where they would encode their secret recipes for the philosopher's stone.
Don't be afraid to click on things in the room, some very important puzzle pieces are not at all obvious unfortunately.
If you encounter a bug with mixing potions sometimes closing the HUD and re-opening it will fix it
Extra Notes
We took this opportunity to learn Godot for the first time as well as make our own pixel art for the first time. That coupled with some life stuff, time just got away from us so there's a ton of bugs and missing polish and features that we would have liked to have but didn't have the time.
Very interesting concept, with some cool and challenging puzzles. It was a pleasure to play.
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