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Blade Infuse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- game looks and feels good. I just wish there was some sort of way to fullscreen cause I had to sit really close to the monitor to see. interesting take on a puzzle game with shadows. I just wish you would have used both themes as intended.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Elemental attacks that can damage only one type of enemy at a time. Killing an enemy will give you the next element in the cycle.
Extra Notes
This is the second game i ever made(first was also a game jam) and dude, making games is hard.
I wanna sleep so bad.
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Comments
This was actually a really good game once I got the mechanic down. But then the boss was stupidly difficult (at least in comparison to what came before). Nice job all around!
Hey! thank you for playing!
I have to agree with you. The boss is realy difficult, and even thinking about it after the end of the jam, i still can't figure out how to make it fair with the 1 hp mechanic.
It was the first time i ever made a boss fight AND was the last thing i added to the game, so i had not much time to balance it.
I'm glad you liked it!