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JoSanInk

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A member registered Jul 15, 2024 · View creator page →

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Without modifying too much the current controls, i personaly would use: Arrows, Z for jump, X to interact and anything in A, S, D & C for the potion. like the RPG maker style, i think they feel more confortable when they are side by side.


Another aproach could be: WASD movement, Space - jump, J & K for interaction and potion.

This would be my pick since not everyone has arows in their keyboards(My case, i have to remap the keys in my keyboard software to play games that need arrows.).


My english is not native, I hope the text is understandable.

the keybinds feels off the place, moving with arrows, jump with space a interacting wit Z is very weird for me.

But it was a very good puzzle platform with a very clever use of the shadows. The graphics style are top notch cuteness(the ending cutscene too!)

Overal very good experience, Amazing work!

Very cool minigames.

It's overal very well polished and i love how It has an unique music for each level

Well done!

Hey! thank you for playing!

I have to agree with you. The boss is realy difficult, and even thinking about it after the end of the jam, i still can't figure out how to make it fair with the 1 hp mechanic.

It was the first time i ever made a boss fight AND was the last thing i added to the game, so i had not much time to balance it.


I'm glad you liked it!

Thank you!
Glad you liked