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A jam submission

White ShadowsView game page

Submitted by Sliyne — 4 hours, 50 seconds before the deadline
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White Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#4014.0004.000
Theme#6533.0003.000
Cleverness#14712.0002.000
Playability#14862.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • White text should have a shadow backdrop or a dark outline to make it much more readable. The game was difficult to navigate, because you're not telling the player about anything in the environment you've built. I read the GDD, which said that I could take the form of objects, but nothing about that is obvious in the game. Do a little more introductory hand-holding for the player and I think your playability and cleverness scores would be way higher for next time!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
After a failed experiment inverts light and darkness, the remaining light attempts to escape the facility and restore itself to the world.
The player is able to capture different objects in order to transverse the different landscapes. The level layouts silently guide the player through the placement of these objects preventing confusion in the game's various puzzles.

Extra Notes
I lost the final weekend of time due to an unexpected trip, costing me particles and fixes, so the game is still rather buggy and lacking in certain areas.

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Comments

Submitted

Very nice music and movement. 

Font is unreadable and I got stuck at the part with the wire thingy. Couldn't jump high enough or leave the room.