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Shadow-Coder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #653 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I really liked this game, but it was hard to navigate without the GDD and figuring out how to progress after being given the list was hard. GDD was well put together. I really hope you continue to work on this game!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Shadow Coder is a rogue-like game with turn-based combat. In this game, the user plays as a new hacker looking to join a secret hacking group and their goal is to defeat sequences of anti-viruses to test their hacking abilities. The player is given a terminal to type and execute commands. These commands allow players to run hacking abilities that attack anti-viruses and gain certain info about hacking classes and hacking abilities
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Comments
Hey, I love the overall aesthetic of your game, it really makes me feel like a hacker trying to break into the system. Unfortunately, the game seemed to reset all of a sudden at the end of the first round, and it wasn’t very clear why it did. Am I only allowed one round to defeat the antivirus? It started letting me type commands after I had completed one round (ran a networking command, then started typing ‘run stealth backdoor’), it stated that ‘’ is not a valid class and then went back to the start screen. It’s really unfortunate because I can see you put a lot of attention into making the command system and a cohesive battle all from within a terminal screen, and I would’ve loved to have continued playing if it hadn’t reset on me.
Thank you for playing my game! It looks like there might have been a parsing problem I failed to check while developing. The terminal is really sensitive to extra spaces typed and that's what I'm thinking must have happened. It is also possible that the game completely skipped the tutorial after running a 'run' command and defeating the tutorial antivirus in one shot, therefore skipping to the next level with no warning. The game was designed to allow players to play multiple rounds to defeat antiviruses and after defeating all of them, it would jump to the next level and reset the entire terminal.
I appreciate your feedback and will look into fixing these problems.
Might be the second one. Is your tutorial level 0? When it reset I noticed it showed level 1 in the top corner but didn’t pay much more attention. I might have another look with this knowledge, thanks.
Yes, the tutorial is level 0 and then there's levels 1-3