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A jam submission

Bites TemplarView game page

Stealth vampire action for Pirate Software Jam 15
Submitted by DankNStein — 37 minutes, 21 seconds before the deadline
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Bites Templar's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#2584.0004.000
Cleverness#2824.0004.000
Artistic Style#4014.0004.000
Theme#6533.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Honestly I was SHOCKED by how good your game turned out, like its obviously incomplete but what IS there is really good and fun! the animations are cool, the intro is sweet as hell (great VA btw) Honestly all this game needs is more development, so do that!!!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Bites Templar is a top-down action game where you play as a vampire assassin at the alchemist convention: ALCON 1824. Find and eliminate targets, mix blood for buffs, and avoid the sun by staying in the shadows.

Keyboard
Move: Arrow keys / WASD
Attack: Space
Use Potion: E
Swap Potions: Q


Gamepad
Move: DPad
Attack: A
Use Potion: X
Swap Potions: Y

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Comments

Submitted(+2)

Super fun concept! The audio design in this was impeccable, from the music to the voice acting to the sound effects, it was all spectacular and incredibly high quality. I thought the art-style was super charming and having to navigate through while hiding in the shadows was surprisingly challenging.

Finding the guy without having the compass was very hard, so adding that was insanely helpful, but didn't make it a cake walk. I couldn't figure out how to use potions or if I could collect them. It also took me an embarrassingly long time to realize I had to press Enter to start the game. I also noticed the sprites jittering around the screen when moving which was a little off putting.

Overall though, I would love to see the concept fleshed out more, especially with more maps and mechanics. Some other ways to navigate the shadows would be really interesting to see but perhaps you have to be careful not to be spotted using them. Great job!

Submitted (1 edit) (+2)

Really cool concept. Love that you have to avoid the sun & stay in the shadows. Also nice art & music. And even a voice acted intro. Only thing is, I felt like there was some weird camera shake. But apart from that fun game, well done! 👏

Submitted(+2)

Mate, That was so good.  

Huge fan of the shadow hiding  mechanics, itching for more! 

that compass was a godsend( from the vampire lord himself)