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Adelaide the Adept Apothecary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Really nice idea! I would like to see it in full action! For now, I think a tutorial would be of great benefit for the game, since they are quite complex and not everyone will be looking at the GDD for a guide. You could do quite a lot with an improved art style, too. Even with the muted colours, the game seems just a little too simple. All in all, good work! Keep making stuff!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
In my game, you are tasked with combining potion ingredients for customers, all while not being able to see any colors. You have to test potions to determine which ingredients are which before the customers get upset and leave. Controls & further details are listed in the design document, which is linked in the project page.
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Comments
Neat concept, but the mechanics are a bit obtuse and I feel like the customers should give you more time