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MINIATURE MAYHEM - Armed to the Paws's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1t2fovRPEgkY4zL9uRDmGjMpeM84njg_7rLD6IR9WlmI/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
"MINITIATURE MAYHEM - Armed to the Paws" is a third-person 3D action game about assembling a teddy bear - by choosing from a plethora of diverse weapon components - and then wreak havoc in a toy-themed arena.
Please explain how your game fits the theme:
"You" is the teddy bear that you assemble using weapon components. Therefore you are the weapon, using a straightforward interpretation. You also venture out to destroy things using the abilities granted by the weapon components you are made of. This ensures that it is highly gameplay relevant for you to be a weapon and furthermore which specific weapon components make up your character.
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Comments
We apologise for an issue that has occured with submitting your rating. Your judge review is pasted below:
GDD:
GDD seems to have a good start.
Good with the images in game mechanics section.
So far I had good experience with the GDD,
but I would recommend to included the development timeline as it showcases transparency of the game's state and progress.
Just a minor nitpick, but overall it is very good.
Game:
Good with the main menu, but I think it could be fun if it was animated.
Nice with the credits and settings
Nice with the customization. I did experience some FPS drops,
however the 3D games on browser are very performance-hungry and tends to lose FPS drop, but it can be optimized better.
The game feels like it is missing some UI to communicated clearly what the player need to do.
Also since the game is in an arena, it feels like it is missing some enemies.
Bug:
* the character makes T pose after collision and was unable to revert back to normal animations.
The visuals on this are really great. I love the models and the color palette. The music is good too. I couldn't figure out what to do. I knocked over all the block towers, which was fun but nothing seemed to happen.
Thank you for the kind response!
Unfortunately, we didn't have time to communicate the objective in the game better but you did it by knocking down the block towers. Somewhen towards the end of making the game and unnoticed due to a lack of test time the game end got bugged else you would have likely gotten it.