Fox slap made me laugh so hard. Nice.
Play game
Witch's Familiar's itch.io pageJudge feedback
Judge feedback is anonymous.
- The GDD made me really excited about the game. The theme was hit really well, the idea of being a familiar of a witch and doing her tasks is really smart and has a unique take on this kind of games. The theme could be emphasized by the witch summoning the familiar at the beginning of the game and resummon when the player dies. Make the familiar look a little different every time so it is emphasized that it is a "new" start. Even though the game itself didn't show off much gameplay it is playable and shows well where you want to go with it. A pointer for the controls, if you want the player to move with WASD you could do attacks and interactions at JKL area, so both hands can be used. Or go with arrow keys for movement and have ASD for interactions. The animations of the familiar looked interesting and felt great using.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Wc7ohCkJxCyPXVC5Et0yCm-o9KInw4pf8FGYEViHm7M/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Play as a witch's familiar and retrieve her crystal ball
Controls:
Movement : WASD
Roll: Spacebar
Attack : E (I know it's bad)
(did not get anywhere near as much as I thought I would done, ended up having the busiest few weeks of my life but I am open to any and all feedback it is only my third project and first 3d project)
Please explain how your game fits the theme:
You act as your Witch's weapon by going out and destroying her enemies
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