Cute artwork!
Play game
Robotanic Rage (PSGJ16)'s itch.io pageJudge feedback
Judge feedback is anonymous.
- This was an interesting mix of fighting and gardening. The little RTS pop-ups when gardening were a nice touch, made it so your not just planting and moving on. I liked the art style, it gave off a chill, calming game vibe. Not being able to see which seed or weapon you were choosing was a bit of a problem. the music was good, 2 different melody's depending on what you were doing.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1NyFL8GAoCl-gPNlK1ndIWmEH7f__gg1lCSdCfESAo_I/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
This game is a top down wave shooter with gardening mechanics. Move with WASD, interact/shoot with left click, select items with 1-5 depending on context. During gardening portions (Day) interact with plants to care for them as they grow until you can harvest them. During the battle portions (Night) kill enemies before they can reach and destroy your base. Upgrades in terms of weaponry make the gardening sections harder, growing more plants makes the battle harder. Survive as long as possible.
Please explain how your game fits the theme:
The robot character is a weapon of war. It has the capability to easily destroy its enemies. The enemies swarm you during the night, and that is a time to let loose and really sock it to the mindless horde that wants to eat your plants. However, during the gardening portions you are still a weapon, and that makes it so that your armaments are always at risk of destroying your hard work if you cannot restrain yourself during the care of the plants.
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