Had me laughing out loud! The sound design and humor in this was a riot! 10/10 game jam game, hilarious and inspiring, I'll bet you had a blast making this one. Love artwork and game design. :)
Shinbone
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Woah! What a stark and interesting game. The mechanics you created have some real potential in a full featured game. I imagine so many situational aspects where your wielder's attributes could matter, like size and shape and sentience etc.
Having the other creatures shift in color as you approach them was a nice touch too!
Nice game concept, I really enjoyed the experience!
Amazing level of detail and polish on this! Super cool to see something like this made for a jam. The player controls are snappy and the hit boxes are really tight, amazing that your team managed all this in just two weeks. Really incredible! Did you have all the assets built ahead of time or were they made for the jam?
I did get stuck inside the tilemap at one point dashing into a wall, I imagine the collision shapes deformed during a dash or something and ended up getting stuck in this exterior corner.
I played this one for a while, really solid mechanics and game design! I found myself getting stuck in certain places and having to roll my way back to an ammo pack but you did say the game was hard! The gun sound effects are really nice, feels powerful! I love the humor in the intro, nice game submission :)
Thanks for the feedback JSpeak, we wanted to show off the meeps more and the information we display on the bottom shows how many souls the meep is worth when they die and get absorbed by the sword. The treasure icons also show how much treasure the meep has collected and when they collect their max treasure they leave the dungeon.
The treasure is admittedly a more subtle mechanic that we didn't explain too well.
Appreciate the comment I'll try out your game when I'm able!
Thanks for playing Morra, we had a lot of fun tuning the game-play and originally had a much bigger grid size but found it to be too chaotic.
We did have concerns with the font at some points but decided to keep it to fit the aesthetic, I'd definitely make the font more legible if I ever add more to the game. Appreciate you sticking it out and finding a fun way to play!
Hi there folks!
I've just released a game jam game and am looking for folks to give it a quick play-through. Should only take a few minutes to beat and I would love to hear your feedback, comments, and critiques!
The gameplay looks like shifting around a set of dungeon room tiles to trap and reap the souls of meeps (little critters) aiming to collect 99 souls. There's sound effects, background music, and some simple ai pathfinding that makes each meep a little different, so learning how they operate and what they prioritize in the dungeon is key to winning!
This game was made in just 2 weeks for the recently wrapped up Pirate Game Jam by myselfand my developer friend LeafMotif, we call ourselves Lace Games.
Here's the game, playable in browser on desktop and it even kind of work on android devices in browser. Hope you enjoy!
https://shinbone.itch.io/you-are-not-worthy