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A jam submission

EX-CaliBURNView game page

Submitted by mastrl2 — 9 hours, 5 minutes before the deadline
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EX-CaliBURN's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Immediatly i was hooked on the story line,the black background made it really pop yet i was left wanting for more when the text ran off the screen in one section. also really enjoyed the dramatic effect yet i would suggest looking at the timing and maybe adding some background music because i really did get a LOTR or morrowind opening scene vibe, more of that! Going into the Gameplay itself i was a little confused at first on how to attack or defend then i figured out to avoid the hands of Caliburn. I enjoyed the story line very much would love to see more of the story play out in the game play in the future keep up the good work!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1vc4bdBztRtfrr5dgX6SAmdcrKpDS0K0I05bbnCbkF64/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Bullet hell where you play as the legendary sword breaking free of its own destiny! Avoid being grabbed and kill your would be wielder! Controls on the main game page, press space to advance text

Please explain how your game fits the theme:
In this game you ARE the sword, trying to avoid your fate and becoming your own weapon instead of belonging to another.

Is there anything you'd like the judges to pay particular attention to?
Nothing in particular, enjoy!!

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Comments

Submitted

Cool game! I like the concept and the parrying is cool. Kinda reminds me of Undertale. My screen was cut-off and I didn't see a fullscreen button.  Other then that, I had trouble figuring out where the sword's hitbox ended, so a few of the damages felt a bit unfair. Great job on submitting!