Judge feedback
Judge feedback is anonymous.
An interesting concept held back by the controls. While the game was fun to play once the controls worked, transforming into various objects and being flung into enemies. Making the controls function was half the challenge, between the left click aiming reticle not giving enough time to aim and misfiring or just canceling the attack. Or the right click cannonball not working as the mouse would just pull other pc functions. The ui for the crystals health was also hard to read, and keep track of. Adding the same stylized text font found through out and making a mini health bar would improve the readability. The pixel art was cute and really well done, even the basic animations. The GDD while not being in depth does list the core concept and mechanics in detail. Overall a solid start, Keep making cool games!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1zChXnlNlxEKiYKzQHoOJbvJpcrCeXUw0s3ZFJ2M1caM/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes!
Is your game set to public on itch.io so we can see it?
Yes!
Summarise your game!
Pirate Jam 16 submission
Using the witches ability to change into projectiles you must protect the crystal for as long as possible and defeat the evil scientist's modified animals!
Controls:
Press space when on the ground to launch up into the air
Press and hold the mouse button in the air start aiming and drag the mouse to aim.
Let go to launch a fast arrow
Click the right mouse while still aiming to launch a cannonball
Gain combo for chaining knockouts together without touching the ground.
Please explain how your game fits the theme:
We wanted to have a character that could use her own abilities to act as the projectile and morph into them.
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