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A jam submission

Seal Adventure (You are the WeaponView game page

You woke from a dream wishing you had weapons to adventure, only to find out your limbs are now weapons.
Submitted by TheMajesticSeal — 2 hours, 7 minutes before the deadline
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Seal Adventure (You are the Weapon's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Lol the music was really funny, and it was pretty catchy too! The sound effects had some good charm to them! As for the gameplay, I thought it was fun walking around the maps, exploring and looking for all the pillars! The combat was a little frustrating, I felt that if I am using my mouse to trigger the attack, it should swing in the direction of my cursor and not my character. I think in that case it would feel better to use a keyboard input for attack. The enemies would sometime spawn right next to me, causing me to take damage that felt a little unfair. Maybe if they had a set location that they spawn, or if they already do, have a little mark/icon on the floor to show thats a spawning area. That way it doesnt feel as unfair that they just seem to come out of nowhere, Overall I think the game had a lot of charm and was fun to play through!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1xF8MgDKZFiCL3V-iiJt0qCfRq2EaG5up2lymPAtcWvI/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
You woke up from a dream wishing you had weapons to go on an adventure only to find out your limbs have been replaced by weapons. Go on a quest to try to get your arms back.
WASD - Move
E - Interact
LMB - Melee Attack
RMB - Ranged Attack

Please explain how your game fits the theme:
Your limbs have become weapons

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Comments

Submitted

Really fun game, love the art and vibe!

Submitted (1 edit)

Very fun game! The art was above the average of most games in the game jam, and I got the hang of the gameplay very quickly. I also loved the music and sound effects. were they made with your voice?

Only thing I didn't like was the fact that you couldn't move diagonally, but it was just a minor inconvenience.

Really cool how the game was made in GDevelop!