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Glitch Code: HackType's itch.io pageJudge feedback
Judge feedback is anonymous.
- Really good GDD, love seeing the detail your group put into it aswell as the development timeline (that's technically still in progress). -Aesthetic of the game activates my neurons and I need more of it. -Having to press enter before being able to type feels a bit off at the start since anyone trying to immediately type will be confused why nothing is happening. -Unsure if it's intended but not hitting the antivirus but moving next to the tile still hits the player. -I see the creation of a level editor and would love you all expand on this game with additional puzzles.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1vBK1xZ5kB2Ibrjm_VIlvpKuvO6jVPveuo-DUHFVLo5A/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
"Glitch Code: Hacktype" is a 2D top-down puzzle game with typing. Player plays as a computer virus, trying to hack different systems.
Please explain how your game fits the theme:
You play as a computer virus.
Is there anything you'd like the judges to pay particular attention to?
Not really...
(Thank you for organizing this! And thank you, Singapore, for gazetting two public holidays in a row. Happy Chinese New Year of the Snake!)
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Comments
The game looks and sounds very nice, and the general tone and esthetics are fabulous too! I would say typing games is a very hard genre to deal with, given that there isn't much to improve on. But I think you all did quite a good job with this game! I like it a lot!
With that out of the way, let go with some criticism. First things first, Nullify is spelt wrongly, which normally isn't a big deal, but this is a typing game we are dealing with. I am also not too happy that I need to move my hand over to the mouse to either restart the game or go to the next level. For a typing game like this will be very flow-breaking to do that. Either doing keyboard controls or better even, typing out the command (Next, Restart) would be nice. I am also a bit mixed with stopping the character mid-move, but I am not going to complain about the design. Rather, I think using ESC to stop the character isn't the best idea here. It also breaks the flow a bit, and worst of all, ESC have a special meaning in games and web, which I don't think is a good idea to use in the game. (It's also not in a traditional typewriter too.
Anyway, this is still a very nice entry, so keep up the good work!
Very nice music atmospheric. Visually cohesive and cool. Nullfy misspelled. Not as hard as it seemed! Liked it
Thank you for playing! And thank you for pointing out the typo; we will release a patch for that soon.
Very interesting,i like it
Thank you for playing!