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engine

A topic by Bhuvnesh234 created Sep 01, 2021 Views: 238 Replies: 6
Viewing posts 1 to 4

which engine is recommended for non programmers

Probably GameMaker, it's supposed to be mostly "codeless." I haven't used it, though. Or you can be on a team w/ me if your art is good and I'll write the code :P 

on which engine you will code and in which language

what is your age?

your game will be 2d or 3d

You can use Godot Engine. There is a lot of helpers for 2D games (3D is also supported of course). For non-programmers, there is the visual scripting and for programmers there is an python-like scripting named GDScript and C#.

You can mix languages in one project, it’s useful if you have a team with different skills.

Scratch is a nice online engine (for lack of a better word) where you just drag-n-drop commands and sprites and build your project that way.  It can get a little fussy with bigger projects, but its still a good option for beginning game devs.  There's lots of tutorials online for it.  And it can pave the way to learning actual coding concepts.