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opposites's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance to the theme | #11 | 3.036 | 3.143 |
Ingenuity | #12 | 3.243 | 3.357 |
Overall | #14 | 2.553 | 2.643 |
Gameplay | #15 | 2.760 | 2.857 |
Visuals | #17 | 2.415 | 2.500 |
Audio | #20 | 1.311 | 1.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Game had interesting concept with you controling both players, although I feel that the top one was underutilised.
- I really liked the mechanic of having two characters contributing to each other to overcome the puzzles. I also thought the level design was honest. It is clear that the graphic design could have been much more polished and that there are no sounds or UI elements in the game. Ahh, Lore was really cool at the beginning too.
- Nice little puzzle game it's a pity that there is no sound, also I don't think that I understand the relevance to the theme.
How does your game relate to the Pixel New Year Jam theme?
directly
Did you have fun at this game jam?
it was an interesting experience
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Comments
I really liked the mechanic of having two characters contributing to each other to overcome the puzzles.
I also thought the level design was honest.
It is clear that the graphic design could have been much more polished and that there are no sounds or UI elements in the game.
Ahh, Lore was really cool at the beginning too.
I'm a big fan of puzzle platformers! I was hoping for a few more rooms with even more intricate puzzles, but I understand the time constraints make that difficult. I enjoyed trying to control both characters simultaneously, and can imagine things getting really intense if you were to develop more rooms. Nice work!
Thank you very much for playing, I really appreciate you taking an interest in this somewhat chaotic game, these kinds of comments inspire me to keep trying :)
I got stuck on one of the levels because the button to open the door was behind the door it opened
that was the intuition, the player below should get there ;)