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Color Roll v2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fits the jams theme | #16 | 3.679 | 4.000 |
Overall | #27 | 2.195 | 2.386 |
Fun | #28 | 1.923 | 2.091 |
Mechanics | #29 | 1.923 | 2.091 |
Pixel Art | #31 | 1.254 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game! I included it in my compilation video series of all of the Pixel Weekend Jam #2 games, if you’d like to take a look. :)
I couldn't beat 1-2 or 2-1; I think maybe there was a game mechanic I didn't completely understand. I like how there are multiple paths through the same levels with different colors. I did have a hard time getting jumping to work reliably at the edges of platforms.
Those are beatable, (those are the harder ones) glad you liked it and after the game jam rating i have a update already made that im gonna publish once ratings are done that fixes jumps and adds more levels
Cool, the jump is hasardous
Ya, im gonna have a update after the rating day that fixes jumps and adds two new groups of levels that are longer
I liked it, it's a lot of fun, but the jump does not work right sometimes
Glad you liked it, after voting gonna work on a update that fixes the jumping issues and bugs
Interesting game that I would keep playing. I would have liked to see everything bigger with a scrolling camera that follows the player. The jump feels like there's not enough gravity. Great start and I look forward to future updates with more polish!
I am planning on updating it a bit after voting and ratings, and im starting a new game soon
On Group2 there is a miscolord tile, or at least two. Right digonally from start, looks blue, but is green, diagonally from that also green, and i cannot jump from that tile. Little bit short, and mostly not really pixel art, but if the bugs were to fixed, it would be a pretty enjoyable game.
I am planning to make some more updates after the voting period that will fix most bugs and fix levels and add more, also it started out as a puzzle-platformer so i wanna to add a bit puzzle? trick?