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Miner Diner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 3.600 | 3.600 |
Relevance to the theme | #2 | 4.000 | 4.000 |
Gameplay | #3 | 2.000 | 2.000 |
Ingenuity | #3 | 2.600 | 2.600 |
Visuals | #3 | 2.800 | 2.800 |
Overall | #3 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Nice looking, relevanced to the theme, but gameplay seems to be a little boring after a while. Overall good job!
- my ears died
- Created in five days, this game from Game Jam with a theme of caves and mines unfortunately does not stand out above the average. Although its overhead view is reminiscent of classic Pokemon games, the mechanics of collecting ores do not bring anything new or exciting. Despite its fast-paced production, it lacks depth and innovation, which means it could quickly lose the interest of players.
Did you have fun at this game jam?
Yes!
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Comments
Good audio and visuals, but there wasnt enough in the maze concept to keep me engaged. Having to go back through the maze to find a pickup I missed was more frustrating than anything. I do like the movement and theme, just need something to make moving around more engaging. Just not enough ups to make up for the down of backtracking. Maybe a minimap that filled in past your screen so you can make better choices on the path?
Great idea! Yeah I'm still learning the engine, and what it's capable of.
I did want to add in some pitfalls, and some small puzzles, but ran out of time, I didn't even get to finish decorating properly lol!