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Receding Echoes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #52 | 0.866 | 1.500 |
Theme | #53 | 0.722 | 1.250 |
Originality | #53 | 1.010 | 1.750 |
Gameplay/Design | #53 | 0.722 | 1.250 |
Overall | #53 | 0.830 | 1.438 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your entry fit the theme?
Each time you collect a chest a different you appears. an echo of yourself. each echo is less than the last to represent the degradation you hear when echoes occur.
What would you like feedback on?
Not much honestly. I was using this jam as a reason to learn unreal and see if I preferred it over unity. As such this is pretty low quality since it was my first time touching the engine
What assets did you use (if any)?
The map is from the unreal marketplace. I tried to use unreals terrain feature but was struggling and wanted to at least put in a submission before time was up.
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Comments
The player runs too fast and jumps really high, and i also don't know if climbing trees just by walking over them is a good thing (unless the main character is a ninja), music and sounds are needed, i got 10 echoes and gave up, i barely notice any change on the speed or jump.