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BattleBlade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How good are the moving platforms | #4 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like where the moving platforms are placed, especially regards to coins, enemies and spikes. In the near future, I will be doing a YouTube video where you'll get to see me playing your game and I'll be giving some useful feedback
Nice style and mechanics, could use more emphasis on the moving platforms aspect and maybe a checkpoint on some longer levels but it was fun
This is an exceptionally well made game. Even though most of the platforms weren't really needed and occasionally get in the way you'd think it would be really bad but it actually works really well kinda like the original sonic games on the mega drive - where you just want to go fast, and use your characters abilities to get to the end killing or dodging enemies on the way.
This is an exceptionally well made game. Even though most of the platforms weren't really needed and occasionally get in the way you'd think it would be really bad but it actually works really well kinda like the original sonic games on the mega drive - where you just want to go fast, and use your characters abilities to get to the end killing or dodging enemies on the way.
I like the style and palette, overall idea of a Game Boy stlye platformer is nice, but I do feel the overall game feels a little undercooked.
I think it might be worth looking into platformer feel, and seeing how you can improve the game's physics to make it more refined, and give it a bit more content.