Powerful! The game really created the feeling of being overwhelmed, but it was always clear what to do. I especially liked the counting mechanic! I'll try to remember the "Why we made it" slide, seems like a nice touch to have one for jam games in general.
Thanks - I think so too. I'm glad you liked it. It was my first game jam so I wasn't sure if it is a standard thing to do. We just added this as a team without thinking too much about it. I will make sure to always add the context of a jam game in future :)
Thank you very much! I just checked out your project aswell. I can imagine it how it would be finished. Cool stuff. Actually I think the pixel art is good - who did this? I am working on a bigger project with a small team and we are still looking for a dedicated pixel-artist. It would be magic/fantasy heavy, a medieval village kind of setting (16px base). If interested: bonez#6183 on discord) :) Have a nice day!
Comments
Powerful! The game really created the feeling of being overwhelmed, but it was always clear what to do. I especially liked the counting mechanic! I'll try to remember the "Why we made it" slide, seems like a nice touch to have one for jam games in general.
Thanks - I think so too. I'm glad you liked it. It was my first game jam so I wasn't sure if it is a standard thing to do. We just added this as a team without thinking too much about it. I will make sure to always add the context of a jam game in future :)
very interesting! i really liked the way you represented the panic attacks, the voice acting is also really good!
Thank you very much! I just checked out your project aswell. I can imagine it how it would be finished. Cool stuff. Actually I think the pixel art is good - who did this? I am working on a bigger project with a small team and we are still looking for a dedicated pixel-artist. It would be magic/fantasy heavy, a medieval village kind of setting (16px base). If interested: bonez#6183 on discord) :) Have a nice day!