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Flame of Hope June's Party (GJ)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual appearance | #2 | 3.800 | 3.800 |
Originality | #3 | 4.400 | 4.400 |
Gameplay (mechanics) | #3 | 3.800 | 3.800 |
Overall | #3 | 3.250 | 3.250 |
Sound | #6 | 1.000 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is responsible for spreading the fire as light for the party to be held.
What engine did you use?
Unity
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Comments
The art and mechanics are very nice!
If I were to give some constructive criticism it would be to add a tutorial at the beginning of the game, to add sound and music throughout the levels, and to have the player not have friction when holding a movement key into a wall (as shown here).
Other than that this game is very visually nice and with a little more polish could be lots more fun!
Thank you so much!
This is my first try to make a platform game and this problem
with player from sticking to edge were annoying to resolve!
And again, thank you so much for the words because theses words inspire me for make my better!
I'm excited to play your future games!
Remember that its perfectly ok to copy someone else's code as long as you figure out how it works.
Also to fix the tilemap having gaps in it, make sure you put your tilemap sprites into a sprite atlas.