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Dehumanisation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #74 | 2.828 | 4.000 |
Overall | #94 | 2.386 | 3.375 |
Graphics | #100 | 2.475 | 3.500 |
Gameplay/Design | #102 | 2.121 | 3.000 |
Fun | #103 | 2.121 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Is this a game that is worth playing?
And have I done enough
What did you update?
Added new endings
Nerfed Mortimer
Fixed a few bugs
Few style changes
Updated the main menu
More lighting
Extended the days by double the length
Name of updated upload (if downloadable)
Dehumanisation Version 1.3
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Comments
Could use some explanation of why you're collecting flesh but good game
That was an experience.
I like the creepy vibe of humans as trees, with no real explanation. But I did want *some* answers, some pieces of (environmental) storytelling. Why am I collecting flesh? Do I do anything with it, do I need a certain amount? Do I have a specific goal at all? I also think if you should want to keep working on this, there's more horror elements you could add; do the human trees ever move, come alive, take revenge?
Camera moved a bit slow for my liking. Really had to drag the mouse quite a bit to rotate myself.
All in all, a fun creepy environment, with room for more storytelling.