Play game
Quantum Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #35 | 3.000 | 3.000 |
Overall | #49 | 2.667 | 2.667 |
Gameplay/Design | #57 | 2.667 | 2.667 |
Audio | #57 | 2.333 | 2.333 |
Graphics | #59 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Feedback will be helpful for the development. Main things looking into is if life/gameover system needed with the checkpoint system as it is and movement feedback to the new movement system. There is a questionnaire in the devlogs to help track it's the same gmtk one, but will assist
What did you update?
Full overhaul of movement system
coyote time, variable jump height, jump buffer, acceleration and deceleration.
Name of updated upload (if downloadable)
Please make sure to download the windows/linux releases and not the gmtk 2024 release as that is the original build for the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
That was very dynamic! Nice entry :)
A couple of moments I'd like to give some feedback on:
I really enjoyed playing this. The difficulty and level design was just right - the choice of character and sounds was good too.
The music could have been a little bit more appropriate, it was quite a cute character so maybe cuter music? idk
I found some small things that would make the game great.
Overall, I enjoyed the game and I hope you keep making updates.
You could do all sorts of themes and new abilities which would be really fun!
Good luck and let me know if you ever update, I'd be happy to play again!
Aegis 🛡
Thanks for the feedback. That was what I was testing in this build. I just added those systems with coyote time, but it was set to 0.18, variable jump height. Even acceleration and deceleration on the ground or in the air, will probably need to adjust the speeds.
Happy to play again if you want more feedback once you've made changes :)
Hi, I liked your game it was pretty fun! The idea of switching sizes to advance was enjoyable. I also found it difficult, specially since you die at one touch, but still very fun. I could beat the three levels. I found it interesting that the difficulty gets higher with each level, and that it includes puzzles and exploration.
I think you got the basics, you just need to build up. Some suggestions:
- Add a boss fight
- Add some character evolution, a new ability or something like that has to be discovered
- Add more levels.
Overall it was very fun to play your game. Keep it up!