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I really enjoyed playing this. The difficulty and level design was just right - the choice of character and sounds was good too. 

The music could have been a little bit more appropriate, it was quite a cute character so maybe cuter music? idk

I found some small things that would make the game great.

  • A small delay before spring bouncing would have been nice after falling down onto a spring. I found myself getting bounced straight back where I came... a lot!
  • Coyote time would have also been nice! I had a few times where I fell off. Even just 0.5 seconds or a small number of frames would have helped.
  • If you play a game like Mario or Super Meat Boy or any platformer really, you'll find the character has momentum and inertia. It would be worth trying to implement a bit of inertia to make running and movement feel more natural.

Overall, I enjoyed the game and I hope you keep making updates.

You could do all sorts of themes and new abilities which would be really fun!

Good luck and let me know if you ever update, I'd be happy to play again!

Aegis 🛡

(+1)

Thanks for the feedback. That was what I was testing in this build. I just added those systems with coyote time, but it was set to 0.18, variable jump height. Even acceleration and deceleration on the ground or in the air, will probably need to adjust the speeds.

Happy to play again if you want more feedback once you've made changes :)