I really liked the art style of the game. In some bits it's a little confusing where to go, but i like the general idea of the game and love the Cover!
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Patches's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #6 | 4.333 | 4.333 |
Overall | #31 | 3.333 | 3.333 |
Audio | #34 | 3.000 | 3.000 |
Fun | #35 | 3.000 | 3.000 |
Gameplay/Design | #35 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Platforming gamefeel: have received feedback that this should be improved, considering adding coyote time and other stuff like that
Tutorialization: got feedback about how players couldn't tell if they were "in light" or "in dark". What I had is to have the character is shaded white or black, but I want to convey this without directly telling the player.
Combat: We're thinking of adding combat with the lab rats to spice up the game.
Art polish: This is something we want to prioritize in general.
What did you update?
-Added the character having a little momentum on the ground for some weight
-Polished the ending sequence a bit
-Fixed bug that stopped the looping music
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