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Built to Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Design | #43 | 2.828 | 4.000 |
Audio | #61 | 2.121 | 3.000 |
Fun | #64 | 2.121 | 3.000 |
Overall | #72 | 2.121 | 3.000 |
Graphics | #82 | 1.414 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I enjoyed it overall! I got to the halfway point and had about 2.5k, felt like I made decent decisions so far!
The core gameplay loop was interesting, but a little stale, could use more areas, or have them unlock gradually?
The character art also seemed to be AI generated - apologies if it's not! The clavicles and hands seemed a little uncanny-valley (and the shadows need some work). If it is AI, the advice I game someone else is to go over it in an application like Aseprite or Paint3D, so it has a consistent style and the art makes sense. If you made it yourself, it's pretty good! (just work on your fundamentals <3)
Nice work overall!!
Thanks for the feedback! I like your suggestion about making the gameplay loop more interesting. For the characters, we used free art from NSAID.