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Jam is over, what lessons did you learn?

A topic by AlejoLab created Jan 01, 2020 Views: 206 Replies: 1
Viewing posts 1 to 2
Submitted(+2)

Hi!

I was able to finish my submission just in time. Made the game in a few hours but I was able to document the creation and I will be posting a video about it soon.

My game is quite simple and very short (just 3 levels/screens). For me, the experience was really fun but a bit stressful because even when making a simple game you want to get the usability details as best as possible and keep changing previously created slides.

In a similar way to bigger projects, when you have finished is when you know how to do it. If I were to it now again I could probably build the slides much faster. But finding how to build it to work is what makes it fun for me. The downside is that the game is quite ugly with unpolished visuals.

What are other things you did right or would do differently?

(+1)

I learned that I really suck at design and art! XD 

Learning how to use PPT was a huge obstacle. It took me way too long to figure out how I could make a game with it. I still don't get VBA, but hey, I submitted something, and I'm happy about that.