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Verloren's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme usage | #1 | 3.778 | 3.778 |
Overall | #3 | 3.500 | 3.500 |
Color usage | #4 | 3.333 | 3.333 |
Assets implementation | #6 | 3.778 | 3.778 |
Gameplay | #7 | 3.111 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked the idea that you have the same world for both characters but because of their different properties you have to take different routes.
Next time please refine your player controls more. The jumping seams 'floaty' and the characters move unnatural in general.
But all in all, the general idea was great.
Thanks.
Maybe I will remake the contols for the game. I did not have the time to do it in the jam but I will probably update the game after the voting has been completed.
-Dante D.
Nice work! I would love to see the story continue and keep getting more ridiculous. (Maybe the king needs a time traveler for some reason, and has to go searching, then the guard follows after the king, etc. Each character could have a different set of skills for navigating the level)
The platforming felt pretty simplistic, but understandable since time is a valuable resource. I think it was a good choice to invest it in the story/cutscenes.
Thanks for the feedback!
I like storyline games like "the last of us" and "detroid become human". So I will maybe make a second game to continiue the story with better gameplay.
I can't make games till the end of june because of school.
Have fun,
Dante D.