Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ColorquickView game page

Match color word with color
Submitted by Tristo — 2 hours, 58 minutes before the deadline
Add to collection

Play game

Colorquick's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#113.9173.917
Humor#192.0002.000
Fun#242.8332.833
Overall#252.9172.917
Audio#291.3331.333
Graphics#332.0832.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

What I thought was decent:

*Interesting and unusual incorporation of theme.

*Nice font, button graphics, and sound effects in the UI menues.

What I did not like:

*Gameplay lacks entertainment. For the easy and hard modes, I did not like that there is no end goal in the gameplay. For the timed version, the time limit is way too short. I would recommend making the easy and hard mode timed versions, and then eliminating the original timed version altogether. I also would recommend adding personal high score in the game. Also, blue should be called dark blue at least in the hard and timed version. That is because I think it is unfair for someone to confuse light blue with the blue the game is asking for.

*Graphics are too simple. I would recommend having a fancy background. The colors can be gradients, in where the top color is a lighter color while the bottom color is a darker color. The fancy font in the UI menues can be used for the font of the score (and time left on the timed version).

*Not much sound in the game. This game would have been much more moody with some music. Also, the soundeffects are only used in the UI menues. It would have been much better if there were sound effects in the gameplay (perhaps when clicking on buttons).

*UI menues do not look too professional. The UI menues should have titles and backgrounds. 

HostSubmitted(+1)

I like it, but I couldn't get the timed version to work.  I liked playing, but I really think I should have lost (or maybe 1/2 your points?) when I clicked the wrong one.  Losing just a point didn't seem like enough of a consequence.  Our psychology teacher does some lessons like this, would you mind if I shared it with him?



Developer

Hi,

Thanks for the very valid criticism (I've rushed this game in half a day because I've been out of town for the weekend)!

I will review the point system, but I'm not really sure why the timed version doesn't work.It was designed so that you enable it(it turns green) and then click on of the two modes(easy/hard) to play.It could be a WebGL problem in which case it would be very useful if you could tell me which browser you used to run it (Thanks in advance).

And lastly I would be absolutely honored if you show this to your psych teacher as it would mean someone actually benefited from this hot mess of a game  :)

Thanks for the reply!