Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Actual Play (The Fire of Chaterra)

A topic by Wandering Pine Press created Apr 23, 2022 Views: 107 Replies: 1
Viewing posts 1 to 2
Submitted(+2)

I recently had the privilege of sitting down with Cezar Capacle, the designer of the Push to design a game together and record the process. The result of that design session was The Fires of Chaterra. If you would like to see the design process, you can head over to the Instadeath YouTube channel: https://youtu.be/AWz2OBh6EGE

We had a blast when we got back together to record a play session of The Fires of Chaterra. I’m proud both of how the game turned out, and the tale that Cezar and I wove together with it.

So relax and enjoy, The Fires of Chaterra…

HostSubmitted

It was incredibly fun, and I really think it highlighted the strong aspects of the engine. 

Definitely recommend for those who want to see the game in action!