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A jam submission

GsView game page

The Game Where you feel a lot of Gs
Submitted by N0vaKnight — 40 minutes, 42 seconds before the deadline
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Gs's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.6674.667
Graphics#34.5004.500
Mood#54.3334.333
Overall#473.6673.667
Game Design#583.3333.333
Theme#1223.0003.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Such a cool game i love the music and the graphic effects. I would tweak the dash and the gravity a bit I think its a bit much at the moment and a bit frustrating when you cant dash to the position were you want to and end up somewhere else. Also you could test if the dash really needs to cost health because the health is already decaying witch makes the game fast witch is VERY cool. But dieing bc u missed a dash is sad :<
Fun game maybe add some checkpoints and don't replay the the one minute voice line every time you die.

Submitted

the audio is amazing. graphics too. very impressive work. :)

Submitted

Loved the voiceover, super cool result for only three days nice job man!

Submitted (1 edit)

Wow. you did this in 3 days. Man i'm blown

Some Nitpicks : i's hard to predict the results of a dash. Also, most of the environment isn't in view which. Combined together it makes the experience disorienting. And last thing, voice-over overlaps, but i think it's polish you would have added in time.

Nice voice-over :)

Submitted

"failed to load mono" error on boot

Developer

any idea why this might have happened?

Submitted

Uh no clue, maybe try switching to net 2.0/4.0 compiler in settings? Or just export to webgl if that works

Developer

Ok, try it now, I think I fixed it!

Submitted

Ok, I played it for a bit nad here is some fast feedback.
First of all the drain on the boots/life is super fast. You are probably aiming for the game to be high skill and encourage the player to learn but its kinda awkward that you have the voice over going and you can't even hear the full opening line. If you do start going fast voices start overlapping (not sure if intended as a sort of information overload).
I really like the way you used graphics, simple but effective. The dash feels kinda weird very "grounded" which I suppose is the goal but at the same time it also feels a bit clunky. Voice acting is straight up awesome!