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A jam submission

Escape PlanView game page

After crash landing on a desolate planet, you must rush to gather supplies and make your way to the escape shuttle.
Submitted by SketchyScribe — 2 hours, 1 second before the deadline
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Escape Plan's itch.io page

Results

CriteriaRankScore*Raw Score
THEME: How well the theme is used?#153.7263.857
FUN: Is the game enjoyable to play?#212.8292.929
​POLISH: What is the overall quality of the game?#222.9673.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/kaime-welsh/escape-plan

Team members
SketchyScribe

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Comments

Submitted(+1)

Wasn't sure if it was something that I did. But after collecting 50 carbon, the rocket didn't launch. I assume the rocket is right there where I spawned in, right?. Or was I supposed to go searching for it? I like the art style.

Developer(+1)

Yea that is entirely on me, there is a flag following your indicator that should to the actual rocket, but I didnt catch a bug that makes it point the wrong direction until a couple hours after submissions had closed.

If you want, you can open the developer console on your browser to see the location of the escape rocket, I have a debug print in for it I never took out haha

Thanks for playing though, I appreciate the feedback!

Submitted(+1)

No worries. 👍🏾

Submitted(+1)

Simple goal, but it feels like you have a lot to do in this game, you must build, fight and manage. Very good chose of colors and graphics, very GB-like. Some Quick-Stack or “auto-deposit” would be nice QoL and some sort of indicator when I’m losing health or lack of oxygen. I totally miss read the requirement for the rocket and stored every carbon, i miss crafting from storage :D

Developer

Thanks for the feedback!! I definitely got a bit rushed for time and cut some corners that were kind of important haha

Submitted

A 2D astroneer like! Like the idea.

Developer (1 edit)

Thanks!! That's exactly what I was going for haha