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Toobin' Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #8 | 3.500 | 3.500 |
Quality and Polish | #12 | 3.000 | 3.000 |
Overall Fun | #13 | 2.750 | 2.750 |
Implementation of the theme game | #18 | 3.250 | 3.250 |
Ease of use | #20 | 2.000 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very cool idea and take on asteroids. The art looks great. The game is not super easy to play though. When fullscreen (needed to use the arrow keys) the game is not centered. Moving and throwing seem to not work sometimes, and it's not easy to aim. For the speed of the ducks I feel that I'd be able to throw a lot more/faster. I think this just needs some balance and playtesting and then it can be a great game.
- I liked the game and the sounds were funny. I had a lot of trouble with the controls. Sometimes I couldn't turn unless I was moving forward/backwards, sometimes I could. Sometimes shooting would stop movement, sometimes it wouldn't.
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Comments
Thanks! Yeah, when you shoot, one hand can't be used to move forward or backward, but I guess that's a bit too much of a hussle gameplay wise ;)
This is really great. I was surprised to read this is your first project in C and using Raylib. Keep up the great work!
Thank you for your kind words!