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Centrifugal Release Mechanism's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Fun | #1 | 4.000 | 4.000 |
Innovation | #1 | 4.250 | 4.250 |
Quality and Polish | #4 | 4.000 | 4.000 |
Implementation of the theme game | #7 | 4.250 | 4.250 |
Ease of use | #10 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Great idea and implementation. Very polished. Overall great game. Only notes are that while the spinning is an interesting idea, it makes the ship very hard to control, and you do still need to aim. The particle effects on fire are also a bit too big, it makes it hard to see what way the ship is facing.
- Very well done! The only real complaint I had was that there was no quick way to come out of the spin and target single enemies. It made it very tricky until you got homing missiles, but once you do the game is essentially over. Also, not having a way to reload after win/lose was a bit frustrating.
- The spin feature for shield was very neat and fun!
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Comments
I like the spinning mechanics. It's unique, interesting and hilarious in a good way.
Great graphics, fun gameplay loop, super well put together!